Visualizzazione post con etichetta games. Mostra tutti i post
Visualizzazione post con etichetta games. Mostra tutti i post

martedì 6 marzo 2012

MooMoorize! Lite

Here we are again!
What if you lived in a country for half your age?
It happens that, once you've grown, you make a tribute to the healthy and unhealthy life in the country!
How? By making a game with a lot of differents animals!
Then you play it to improve your memory.
it is important to have a good memory, to moomoorize.. erhm, memorize the important things in life!
So.. improve your memory with this pretty game!
MooMoorize! Lite

venerdì 14 ottobre 2011

pasoftdev is looking for a 2D artist, let's develop videogames!

pasoftdev is looking for a 2D artist/graphician/designer.
we're developing videogames for mobile platforms.
if you're interested, get in touch with us,
send an email to pasoftdev at gmail.com with a showreel/portfolio,
no prior knowledge is required. just love for making videogames ;)

domenica 2 ottobre 2011

Wood Games 3D

Today I want to share with you all a really cool free game available at the android market. it is called Wood Games 3D and features simple but addictives minigames that will have you compete in 7 different disciplines. it can get really addictive and it also features online leaderboards and challenges. best of all, it is free for you to try out. so, go now and try it! ;)


Available in Android Market

venerdì 30 settembre 2011

Catch The Android!

ok ok, following with the intent of ruining this blog with my creations..
today I'll share with you a nice little free game I've made, it is called Catch The Android!
and it is available now in the android market. go check it out! leave comments and suggestions and I'll work them out in the next versions. also leave your best score in the comments ;)




Available in Android Market

domenica 25 settembre 2011

Save that Droid!

Hello,
I've made a pretty arcade game called Save That Droid! for android devices, let me know what you think about it ;)
Here's a quick video of the game:





It is available now at the android market. check it out!

Available in Android Market

mercoledì 13 maggio 2009

Headtracking using Wiimote and Freetrack

This tutorial will show you how to use your wiimote as an headtracking device.
we'll assume that you already know how to connect the wiimote to your pc via bluetooth.
as you can read from Johnny Chung Lee site, speaking of the wiimote

" It contains a 1024x768 infrared camera with built-in hardware blob tracking of up to 4 points at 100Hz. This significantly out performs any PC "webcam" available today. "


also, the wiimote has in-device preprocessing of image data, this means that the wiimote take
care of all the processing, thus unloading the cpu.
that's why the wiimote is a perfect solution for headtracking and, with a bit of work, the results
are comparable to the (way much more expensive) TrackIR
and of course it is a great weekend project that I'm sure will give you some
other ideas on how to use the wiimote with a pc.


So, to recap, you need the following hardware

- Wiimote
- Led Pen or other IR source
- bluetooth adapter

as for the software, you'll need

- FreeTrack 2.2
- Bluetooth Stack compatible with Wiimote

for the bluetooth hardware and software I suggest you check out
this page on WiiLi.org

I assume you already have a working-on-pc wiimote.
Let's build then a really simple IR Led Pen

there's a great IR LED pen schematic from the ubiquitous Johnny Chung Lee
but for this project I've taken another approach.
I had a spare Flashlight that came free with an AA battery pack so I decided
to mod it and I just had to buy some IR leds.


this is the flashlight I'm going to destroy.









now this is what I call luck. the original led was really easy to remove because it was not soldered.
it was just placed between two metallic plates
so this is just too good to be true..









I just need to cut out the pins and
insert the IR Led.














the IR Led in place
















to check out that the IR Flashlight is working I used my digital camera,
a Sony DSC-V1. this digital camera has a night mode that cover the sensor with an IR filter





this is the assembled IR Flashlight turned off









the IR Flashlight turned on.
I'm glad it worked on the first try













once you have a working IR Led pen or IR Flashlight or whatever your IR source is
(just don't put a candle on your head!) you just have to download and setup Freetrack

Note: connect the wiimote before launching FreeTrack, otherwise it won't be recognized.

Select Camera from the Cam panel, then choose
Wii Remote #1 and click the Start button below










if everything went fine, you should see that the first and last blue led
on the wiimote are lit, now you should see a skull on the left panel

point the IR source to the wiimote and voila
you should see a red dot floating around and also you'll see the skull look around accordingly to the
red dot. If you see more than a red dot or if you don't see it at all, move the threshold bar until you see it. for this project I assume that you're using a IR source with only one led, check out the FreeTrack site for info on how to build a IR device with more than one. note that with more IR Led you can achieve more degree of freedom (DOF) but for a basic headtracking device you just need
one led.

Also note the incredibly fps of the wiimote, it easily goes up to 100 fps!
by the way you don't need a wiimote to use FreeTrack, you just need a webcam.
for more info check out FreeTrack.
basically FreeTrack is compatible with games that support TrackIR so check out TrackIR site
for compatible games.
don't forget to check out the other panels of FreeTrack to setup the sensitivity of the device,
and other settings. also check out for some option to turn on TrackIR support into the specific
game. usually inside compatible games there's an option to bind a key to center TrackIR view.


Find a suitable place for the wiimote, for this project we found out that the best place was above the LCD. check it out










also you have to place the IR Source above your head.


this is a serious project. don't laugh.
by the way I would like to thank Snow for his support, for letting me take this picture and for being a great friend. thank you Snow!







now for some in-game tests!
we had some fun trying out this device with GTR2 and a Force Feedback wheel, the Saitek R440

check out the following videos to see this device in action

Part One




Part Two



Part Three



stay tuned for a better device with more DOF!

giovedì 23 aprile 2009

Neverball

Another video, this time only the motion sensor is used

Dark Messiah of Might and Magic

Here's the first video of what's going on here ..



Dark Messiah of Might and Magic played with a wiimote and a PSone dualshock
hardware: xTreme wireless sensor bar, wiimote, PSone Dualshock
software: XP SP2, Toshiba Bluetooth stack 4.00.23, GlovePie 0.30, Wiinremote 1.13, custom glovepie script
the notebook is an Asus G2S

GlovePie is used to map joystick buttons to keyboard keys,
wiinremote is used to move the mouse using the IR sensor of the wiimote.
before I used a custom made sensor bar, this one is much better.
actually it takes a bit to get used to but, when you get the hang of it, it is a load of fun
I'm writing a complete tutorial, soon it will be avaible, with the custom script
also I've got a nasty idea for using the spell on the game so .. stay tuned!
 
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